Review: Two Can Play by Ali Hazelwood

Two Can Play was an okay read overall. There was something about the characters, and the romance didn’t quite click for me. I also wouldn’t call this enemies-to-lovers, as the conflict is rooted more in miscommunication than genuine hatred. Viola believed that Jesse disliked her for years. That felt underdeveloped and never fully convincing.

Jesse felt like the stereotypical, tall, dark-haired, broody, mysterious lead. There wasn’t enough depth or insight into his character to make him memorable. There also wasn’t much of a clear arc for either of the main characters. However, I really appreciated Viola’s connection to video games and her relationship with her dad. That was sweet and added an emotional warmth to the story. Also, I enjoyed the video game developer setting, especially the team-building retreat and game discussions. Both were fun and engaging and felt like the book's strongest parts.

Final Thoughts

Two Can Play’s plot felt rushed. There wasn’t enough time spent fully fleshing out the characters or the romance. While the concept had a lot of potential, the execution left me wanting more depth and development.

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